AA3 Single Player Commands
From AAManual
Here's a list of some useful commands. These commands must be entered in the game console. The console can be accessed either by hitting ~ or by hitting tab. After typing in a command, please press ENTER.
| Console Command | Function |
|---|---|
| setres XXXXxXXXX | Sets the screen resolution to the desired screen resolution. You can change it to whatever you wish. Common screen resolutions are 800x600, 1024x768, 1610x1050. |
| Behindview 0 | 1st person camera |
| camera 1st | First-person view camera |
| camera 3rd | Third person camera positioned behind the player |
| camera freecam | Third person free camera. It allows you to rotate the camera around the player and move rather than being locked behind the player |
| fov <value> | Changes the field of view based on the value given. FOV defaults to 90, other recommended values are 30 or 40 for closer views. |
| givem4a1 | Gives the player the M4A1. Click the mouse to shoot |
| givem67 | Gives the player the M67 frag grenade. Click the mouse to shoot |
| giveobranknp | Gives the player the ObranKNP. Click the mouse to shoot |
| give weaponmod <modname> <modlocation> | Places the specified weapon mod in the specified location. Valid weapon mods are aimpoint, ironsights, and acog. The valid attach points are main, right, left, top and bottom |
| tastetherainbow | Toggles on / off the rainbow lines that trace the shots fired from the m4a1 |
| toggleaimhelper | Toggles on / off the on-screen aim helper |
| quit | Quits the game |
| reconnect | Reload the current level / reconnect to the server |
| open <mapname> | Opens a map. |
| SetMedic |
Options: Medic and CLS - Tells server to grant the player with Medic or CLS Qualification. |
| Slingweapon |
Slings the player's currently held weapon. |
| ToggleSai |
Toggles the BFT on/off |
| ResetSoundState | Sets all sound systems to normal defaults (no effects) |
| IsolateDryAudio | Turns off all special effects. |
| DisableLowpassFilter | Turns off lowpass (occlusion) filtering |
| IsolateReverb | Plays only the reverb channel |
| SetAirAbsorbtion 1.0 |
Sets the air absorbtion factor (distance HF filtering). 0.0 is none, 1.0 is real-world, anything else is your imagination. |
| ToggleReverbEditor | Brings up the reverb effect editor. Note that your reverb effects will be locked to the editor's settings until you call SetReverbLock false |
| SetReverbLock true/false |
Locks the reverb effects from being set by the engine based on player position. Bringing up the reverb editor automatically sets this to true. After you are done editing, be sure to call SetReverbLock false |
| ToggleReverbVolumes | Turns on / off reverb volume wireframes in-game |
| Infiniteammo | Gives player infinite ammunition | Makepawn | Creates an NPC pawn. |
| SloMo <value> | Slows the game down by a percentage, 1 being normal game speed. Example: "SloMo .5" = %50 of normal game speed |