America's Army: Special Forces (Downrange) Release Notes (Version 2.1.0) June 1st 2004
From AAManual
Contents |
What's New
New Maps
Included in this version of America's Army are two new multiplayer maps, SF Village and SF Arctic.
SF Village
Description:
Insurgent forces have acquired multiple weapons caches and are holding up in an abandoned desert town. A Special Forces A-Team, along with friendly Indigenous Forces, must infiltrate their position in town and seize these weapons caches in order to degrade enemy capability to arm insurgent forces.
- Weapons: M4A1 SOPMOD, RPK (IF), AKS-74U (IF), RPG-7 (IF), VSS Vintorez (IF), fragmentation, flashbang, smoke, and incendiary grenades.
- Mission Type: Live Fire.
- Spawn Points: 26
SF Arctic
Description:
Coalition forces transporting arms and ammunition struck an improvised explosive device (IED), immobilizing one of their vehicles on a high-altitude mountain road. A Special Forces A-Team, along with friendly Indigenous Forces must now protect their essential materials and supplies from an assaulting resistance force who wishes to capture those supplies. The Stryker vehicles accompanying the supply convoy have taken defensive positions to help defend the immobilized convoy.
- Weapons: M4A1 SOPMOD, M136 AT4, RPK (IF), AKS-74U (IF), RPG-7 (IF), VSS Vintorez (IF), fragmentation, flashbang, smoke, and incendiary grenades
- Mission Type: Live Fire
- Spawn Points: 26
New Features
- Added Character Ragdoll Physics Engine (KARMA)
- Added New U.S. Weapon - M136 AT4
- Added Tournament Server Mode
- Added Stryker Vehicle
- Added Realistic Suns including Lens Flare
- Added Front-End 'Server Mode' Support
- Added STATS logging to server functionality
- Added Build Tracking fuctionality
- Added Class Selection Enhancement - the 'SWAP' feature
- Added Weapons Mod Quick Select functionality
- Added AT4 3D Iron Sights with Adjustible Range Settings
- Added RPG-7 3D Iron Sights with Adjustible Range Settings
- Added 'Auto-Slow Mode' Toggle for zooming
- Added 'Combat Reload' including 'Plus-One' loading
- Added Alpha-Spectate Enhancement
- Added Demo / Kiosk Mode
- Added Xfire to install package
- Added 'Soldier's Creed' to UI
- Added Bullet/Explosion decals on terrain
- Added 'Display as OpFor version' option for 3D Spinning Weapons in UI
- Added Locational damage for projectiles
- Added Delayed shell ejections for all weapons
- Added config variable "PlayerAdmin" to list authorized player admins
- Added new ADMIN commands (admin ban, admin unban, admin banlist)
- Added America's Army Europe (NATO) Server icon
- Added Server Browser Filters: PunkBuster, America's Army Europe (NATO)
- Added Audio Setting: "Use Default Driver"
- Added Player Count display next to each team (Assault/Defense) on team select page
- Added Player Start: IF Advanced Marksman (VSS Vintorez Sniper)
- Added New Arctic IF player textures
- Added an External Link message if you try to connect to a legal map that you don't have
- Added a PB dialog box that asks if you want to enable PB the first time you run the game
What's Fixed
- Adjusted SF Sandstorm: added new animated palm trees and louder ambient wind sounds
- Adjusted Binoculars - no longer breathe cycle
- Adjusted UI: Players can now use the 'password' text box in the Server Browser for both the admin password and the game server password
- Adjusted IRC in-game chat - enhanced with new text characters and colored text.
- Adjusted Team Swapping - will now fulfill players change team requests better
- Adjusted physics for rocket projectiles- Rockets will also only dud 10% rather than 20%
- Adjusted the AK-74 iron sight position to provide a better sight picture and reduce model "jitter"
- Adjusted The dialog box that tells you that you're trying to join a PB enabled server - now allows you to enable PB and join the server
- Adjusted SF Sandstorm: removed the M203 from this map
- Adjusted many map weapon loadouts and spawnpoints (esp. frag nade loadout)
- Adjusted Internet browser - list no longer clears when you close menu (it still clears when you go to the LAN browser or switch levels though)
- Adjusted Scopes/Sniper - various tweaks
- Adjusted (Smoother) zoom transitions for 3D sights and 2D ironsights
- Adjusted code-based Weapon Cyclic rate control for smoother weapon animations
- Adjusted Dropped weapons - now lie on their side and match the slope of the terrain
- Multiple bug fixes